Thursday, May 21, 2026

Learn another language

 I want to listen to the Urantia book when I'm riding my bike for the almost 5 miles I ride in the morning. 

The thing is, I learn fron French youtube videos also. So I've figured out a way to do both. I added a button in the personalities tree.

When a personality is clicked a panel opens on the right side of the scene which lists all the sections for that personality. 

The thing is, when. You fire up the program, it asks what language you want to listen to the audio of the Urantia book. So what I added is this: If you hit the Learn button, it asks what language for the second language. 

Then from now until the end of the list of sections, it will play first the language chosen at the beginning of the program. Then it plays the same section in the second language chosen. Then it'll continue alternating till the end of the list.

So you listen in your first language then you get the same section in the second language. Now if you need to listen to the same section again, you can use a bluetooth media button controller to travel forward or backward in the list. I use a ring finger one.

So that way I can listen to Urantia book and learn French.

Pretty cool. 

Pierre


Tuesday, May 19, 2026

Paper 3 audio in German

 I've added Paper 3, the attributes of God in German. Made it through the entire paper without Google stopping because I've ran out of the quota they set. 

So the first 3 papers are complete in all languages and text. Next will be paper 4.

Pierre


Friday, May 15, 2026

Wake up play section of tree

 While I'm thinking about it. Im going to write a wake up alarm that plays a section from the book at a certain time. 

It could eventually play through the entire book section by section. Of course the user would choose either a paper or a place in the book to start or just continue with a concept pre-chosen through a path. For instance: Play all the migrations of the colored races. Maybe a list of sections that describe the migration.

Or maybe a line downward from the personality tree that drives through downward or upward from a spot on the tree from one personality to another.

I like this from-to way of experiencing a Urantia tree. 

A tree showing the travels of Jesus, using the tree structure but in a more linear form. The same code can be used.

Interesting way to experience the book.

The tree function brings up so many fun ways to experience the book. Im actuality, any discipline or book view can be created with this function. Later, i could make it so that as i make a change to the editor, it immediately shows on an extra monitor. A kind of way for a teacher to create lessons of any subject that would have a platform to express their thought structure and have it be remembered. 

Maybe an AI platform that listens to you describing what you want shown on a tree. Soon I can see AI systems smart enough to create trees by speaking them into existence.

Also thought of creating trees of the different evolutionary paths in tree form that can be clicked. As the user clicks on an event, it, if the event happens on the globe, spins and zooms the earth to that spot or maybe presents a picture of the event with audio playing.

The same spinning and zooming for Jesus travels.

So many ways to experience tree structures of the book. How many i will create depends on how long I am capable of structured thought.

Its also a way to learn about the paths and structures of the book.

I will, i believe, create a separate, local computer or tablet app that mimics the web Javascript app that accomplishes what happens with the current web app, but locally without needing the internet. Who knows where this leads.

Eventually,  I can see live 3d scene trees describing a view of some discipline or set of events played out with videos and audios and 3d clips of those events. Kind of like a movie that changes depending on what the user wants to experience. I can see people creating viewable sequences describing all kinds of things.

For instance, the chemical view of what happens with a fast from start to finish. Which I've already created but with a way to see it from the path that is chosen by the user in the moment.

As long as the sequence has a start and an ending point on a tree, then the computer knows what to show on its way through the tree. For instance,  "Play me all the paths from the Father to the Lanonandek sons" and summarize it.

Once concepts are organized into a tree, there are so many ways to experience the concepts.

For instance, a family tree can come alive with viewable events that come to life. They aren't just static connections. Instead, they come alive and can be traversed in so many different ways. Like what happened to a family member after the Thanksgiving last year.

I can see an AI saving all the recordings of different lives in a connected view of their existence with summarized sections created with an AI doing the summarizing. 

Its a way of drilling down into life in a different way. Rather than dead pieces of paper, a detective can view all the events in a connected way. And the computer or detective making sense of what they're seeing rather than keeping it all in their heads or in a static storyboard form.

I know that we are in the process of waking up as a civilization and that we have to deal with people who have traumas that steered them into evil avenues. 

Our children need a way to view life as a solid track where time has cemented the past and made the future malleable,  if we but can understand our position on this constantly changing set of trees that lead us forward into so may chains that can spin in so many different ways.

Welcome to planet earth. There's no easy way out unless you're lucky enough to have the Urantia book's view of fusion.

I can see a day when you wake up to an adventure. No guilt, no hierarchy of genetic superiority or inferiority of race or color. Just the ability to love each other openly without the ability to appear weak or less because of a body frame being damaged.

We are attracted to beauty and health, theres a reason for that. It may actually be soon when disease has ended. We are on the cusp of ending forced labor for survival. 

We will escape from the numbing drudgery of survival and awake to a new world. And the really interesting part, we're closer than we've ever been. The power of computers and AI can do that, if we can keep the bad actors at bay. Broken children who believe that power is the only way to survive. 

We don't really need huge data centers that take a huge amount of power and water. The human brain is even driven and doesn't waste it's time firing through everything huge amount of transistors every time it learns and sends answers out. There are now neuromorphic chips that work on analog and are event driven. Some are based on analog, not a bunch of 0s and 1s. 

Weights in AI are how it remembers and learns parameters that add up to 0 to 100% weights. Stuff like it's eyes are blue and has a particular hair style, so it has a certain amount of chance, when considering billions of weight, that this is a human. 

Analog chips can use up to 100x less power and the newer ones will use less than 1000x the amount of power. But the AI companies can't wait for those kind of technologies to change in time. They are competing and must try to gain the advantage to survive. I get it. Time, though, will remove these huge monstrosities. The pressure they create is just too much and will force chip creators to go with analog, event driven chips. 

Anyway

Pierre

Thursday, May 14, 2026

The Master Spirits

 The Master Spirits personality almost done, that is, without German audio and all languages text. Its basically 2 papers, paper 17 and 18. Tomorrow,  I should finish without German audio. But I may finish English,  Spanish, Italian, French, Portuguese audio and text. 

I added a circular progress circle showing the progress in downloading audio as smartphones with slow connections appear to hang when the user hits play. 

There is still a lot to do in converting some 3d text into the language chosen. 

Anyway, lots to do until im done with the personalities tree. Ive added so much stuff that extends the time it'll take to finish it. 

Still wondering what's the next tree. 

And how to approach the 3d scene in the personalities tree. I've figured out how to show all the spheres that are needed to show where the personalities live.

Just like i figured out how to place galaxies around Havona, I will place Uversa on down to the local system without bringing the system down to a crawl when a user visits the page.

Instead of actually creating all the spheres throughout the ascension career, ill place pictures of them upon a flattened sphere. This reduces the size of the 3d environment a 100 fold. Anyway, all that's necessary is to show where the personalities live. If the user wants to find out about the spheres, they can do so with the Trip to Paradise, which is mostly done.

Anyway.

Pierre 


German and text

 The text version of the Urantia book now shows ten lines in the scrollable text window instead of 4. Makes it easier to read.

I added 2 English text papers of the Urantia book. Also added most of paper 2 in German audio for the Father's paper 2. The text to speech Google engine for German keeps hiccuping. So I'm short 1 section in paper 2 German audio. Ill finish it tomorrow. 

I tried using Gemini AI to convert the Urantia English PDF into text but it kept messing up. It would give me a Chapgpt sandbox to download through. And it wouldnt format properly.

After a pretty detailed AI prompt, I got Claude to give me a zipped file with 198 papers (1 is the foreword) of the English text formatted properly as pure text so I can use it in the personality tree.

So now I've made it to where I can now separate the text output so that I can use Claude to separate the sections into separate files. And the section titles are the file names so that when the user selects language text, it knows to present the text into the list box that appears when a personality is selected. 

The system looks at the files in its language directory and if its named properly then it can put it into the scrollable text window above the 3d scene when the user clicks play.

So all in all, a pretty intense day. This is a pretty big project. When you consider the 3d engine and all the programming needed to present a personality tree thats selectable in several languages. 

This is my way of presenting the extreme concepts of the book. 

Pierre






Wednesday, May 13, 2026

text versions

 Not everyone can hear so I've added the ability to read text instead of audio. The only one working, in English is Paper 1. I'll add them as time permits. currently, you have to select a language or text version every time you start the program. I've added cookie capability so that it remembers your language selection but I have that turned off for now.

This is so that anyone using the system can try different languages for now. You'll still be able to switch languages but using the button above the panel that says so. That way, you don't have to  continue telling the system which language you prefer. 

I'm also pondering being able to play multiple languages so that sections can first play in one language and then another and then switch back to the first language and then keep doing that throughout the paper. I've basically want to do that so that I can learn the languages while on my bike ride. I'm refreshing my french, which i was raised on but basically forgot how to speak it as I left Quebec when I was 13. But it'll work across all languages.

I put ideas i have here. It doesn't mean i'll eventually apply the ideas. Things evolve in the system.

Pierre

Monday, May 11, 2026

galaxies

I've added paper 16 and some of paper 17 to the Master Spirits in the personality tree. 

I needed a break from the work that presents sections of the book that connect to the personalities that are clicked. It's really kind of overwhelming. There's a lot of things that can go wrong. 

Anyway, I've shifted back to doing some 3d stuff.  The 3d view now has 7 galaxies floating around Havona in the personality view. I want to place something above the infinite spirit's sphere around Paradise that has a kind of arc from the sphere to the galaxy that appears when they are clicked, because each Master Spirit controls a galaxy on the other side of Paradise. 

I think what would work if you click on a Master Spirit sphere or a galaxy, it displays the arc showing that the Master Spirit residing on that sphere controls that galaxy. It's a bit of work because i need to connect those spheres to the ability to hide or show spheres. I believe I did that for the Jesus papers so maybe I can use that code to make it work because, when a sphere is selected and it shows the arc, the last arc has to disappear. 

I removed the Jesus paper animations. They are just too primitive and I don't want anyone leaving because of underdeveloped scenes. I'll come back when I've figured out how to bring in scene information and remove scenes that appear in the current scene. Stuff like, for instance, when Jesus visits the temple, the scene shifts to a close up view within the temple that has shrubbery, people walking around and all the other things that need to be seen that fit the section. The problem is, three.js, the 3d engine that creates the scenes cannot be overwhelmed with huge scene files that temporarily freeze the scene waiting for downloading object information. 

There is a way I can fill in information a bit at a time so that a smartphone won't be stuck downloading huge files. It'll take a bit of finesse to make that happen. I would love to have stuff like a glowing arc so that it's attractive. It can't all be about listening to the book because a personality is clicked. Although, it does allow the user to experience the actual interconnections between the personalities of the book and then see what the book says about that personality.

I can't imaging the personality tree being done quickly. I'd be lucky, at this rate, to be done in a couple of months. 

The world needs the Urantia book. There are some really powerful visuals and videos of the Urantia book. As yet, though, I've yet to see something like what I'm building. I have the ability to show the incredible connections within the Urantia book. I've kept them in my head, but even after 35 years of weekly study group, it's difficult to continue to see in my imagination all the relationships between concepts, so this helps me to refresh all these connections.

Here I now have the ability to lay down these relationships with programs that manipulate tree based and 3d scene based presentations that do something, rather than just being there. I learned in my days as a contractor, that if you are to present information to executives, don't try to present everything at once. Normal human minds need to decide what they are interested in and then be able to drill down into what attracts them. 

Adding languages sure complicated the papers for me but wow, it sure makes it possible to spread this to other countries. With all the wars and problems around the world, I believe with all my heart, that if the world understood the Urantia book, the world would realize that they can live forever and what they do here will last forever.

Pierre