Virtual Urantia
A way of placing parts of the Urantia Book into a program form that displays and manipulates concepts from the Urantia Book in 3D. The creation interface allows multiple creators to work simultaneously on the Internet.
Monday, October 12, 2026
New audio files are completed for Korea and Indonesian
Mp3 audio translation Problems
It's a strange problem but everywhere in the Urantia book that has uppercase, the Google text to speech system spells out the characters instead of converting them to a spoken word.
So now, I'm going to go through all the translations again, in all 15 languages, and recreating all those sentences that have all uppercase character of those words. That means going through all those languages again, but that should be easy to do with Anthropic's AI system. Just a matter of money. Considering, it cost me 150.00 per translation, at least, it will be only the sentences that have uppercase in them that need translating. So that should be a lot more reasonable. So 150.00 x 15 = 2250.00. I'm guessing that it should be less than 125.00 for all 15 translations.
From now on I'll have the text lowercased when I get Google to do the translations, even though Google says it has fixed the problem.
Pierre
Friday, October 2, 2026
lots of changes
I've done many changes today.
The 3d globe on the races spreading across the planet is now on a flat map, that makes more sense. You can see the changes everywhere on the globe map. It also can zoom and scroll.
The personalities form is more readable and I've remove the 3d part and expanded the right hand panel.
I've installed buttons for each of the trip to Paradise architectural spheres.
Also added button for personalities form.
And many small changes throughout that make more sense.
Pierre
Thursday, October 1, 2026
topics
I've started on the topics of the book. I'm not happy with the results. I'll have to work on these as the topic stuff of the foundation and fellowship are really well put together.
It's currently more of a search with words rather than a topic related piece of work. That'll change.
Pierre
language fixes
so most of the site is automatically translated into the currently selected language. Some of the 3d stuff is still in English and that will have to be handled differently than what I'm currently doing. Maybe some kind of way the 3d environment uses text from the object as it was part of the system I used to create the 3d stuff.
I'm thinking of changes in the six sangkik race color flows on the globe and putting that into a regular map that can be zoomed in. That way, the user doesn't have to spin the globe to see what is happening everywhere.
It's a process of evolution. There are so many things that can't be known until I've played with the system some. I really like that the trip to Paradise is mostly in the currently selected language. That was my first system I created and I did it all in English. Some stuff is missing but that'll have to wait for a later time. It works as is.
Pierre