Monday, May 11, 2026

galaxies

I've added paper 16 and some of paper 17 to the Master Spirits in the personality tree. 

I needed a break from the work that presents sections of the book that connect to the personalities that are clicked. It's really kind of overwhelming. There's a lot of things that can go wrong. 

Anyway, I've shifted back to doing some 3d stuff.  The 3d view now has 7 galaxies floating around Havona in the personality view. I want to place something above the infinite spirit's sphere around Paradise that has a kind of arc from the sphere to the galaxy that appears when they are clicked, because each Master Spirit controls a galaxy on the other side of Paradise. 

I think what would work if you click on a Master Spirit sphere or a galaxy, it displays the arc showing that the Master Spirit residing on that sphere controls that galaxy. It's a bit of work because i need to connect those spheres to the ability to hide or show spheres. I believe I did that for the Jesus papers so maybe I can use that code to make it work because, when a sphere is selected and it shows the arc, the last arc has to disappear. 

I removed the Jesus paper animations. They are just too primitive and I don't want anyone leaving because of underdeveloped scenes. I'll come back when I've figured out how to bring in scene information and remove scenes that appear in the current scene. Stuff like, for instance, when Jesus visits the temple, the scene shifts to a close up view within the temple that has shrubbery, people walking around and all the other things that need to be seen that fit the section. The problem is, three.js, the 3d engine that creates the scenes cannot be overwhelmed with huge scene files that temporarily freeze the scene waiting for downloading object information. 

There is a way I can fill in information a bit at a time so that a smartphone won't be stuck downloading huge files. It'll take a bit of finesse to make that happen. I would love to have stuff like a glowing arc so that it's attractive. It can't all be about listening to the book because a personality is clicked. Although, it does allow the user to experience the actual interconnections between the personalities of the book and then see what the book says about that personality.

I can't imaging the personality tree being done quickly. I'd be lucky, at this rate, to be done in a couple of months. 

The world needs the Urantia book. There are some really powerful visuals and videos of the Urantia book. As yet, though, I've yet to see something like what I'm building. I have the ability to show the incredible connections within the Urantia book. I've kept them in my head, but even after 35 years of weekly study group, it's difficult to continue to see in my imagination all the relationships between concepts, so this helps me to refresh all these connections.

Here I now have the ability to lay down these relationships with programs that manipulate tree based and 3d scene based presentations that do something, rather than just being there. I learned in my days as a contractor, that if you are to present information to executives, don't try to present everything at once. Normal human minds need to decide what they are interested in and then be able to drill down into what attracts them. 

Adding languages sure complicated the papers for me but wow, it sure makes it possible to spread this to other countries. With all the wars and problems around the world, I believe with all my heart, that if the world understood the Urantia book, the world would realize that they can live forever and what they do here will last forever.

Pierre


  



Thursday, May 7, 2026

Relationship trees

 I learned a long time ago that viewing information needs to be organized. Viewing a flat list of information doesnt give you the actual connection between concepts. 

When IBM created the relational database idea, it came with several different types of relationships. It created a revolution in storing information.  For instance, a connection may be a one to one relationship or one to many or a many to many relationship. And you can create that relationship and you can force the user into making sure the relationship exists.

In my computer career, i created these relationships. By the time I was done creating databases with relationships,  I realized I was looking at trees of relationships. 

Just saying that a family consists of Roger, Jerry, Mary etc. Doesn't say much above the fact the family consists of these people. Once you show that mom and dad have one to one relationship and that both mom and dad have a one to many relationship with their children, you can understand how they are connected.

That is why im focusing on relationships in the Urantia book. The father has a one to many relationship to the Eternal Son and the Infinite Spirit. And the Eternal Son has a one to many relationship to the Creator Sons and the Magisterial Sons and so on. 

So thats it. I now have the ability to present tree relationships in the book. Its a bit difficult to present information this way and to make it usable. The personalities of the beings can be represented this way. They can make sense in a top down view without needing to read through all the papers making these relationships known.

The Urantia book is complex. If I'm to show how these relationships exist, I need to present the information in trees. Its not enough though, to present a tree. You can do that on paper and many people have done so for decades.

Trees need to be active. The information exists in the book that represents each leaf of the tree, yet to make it believable, I have presented each tree leaf with sections that can be viewed and heard immediately. The sections of the Urantia book have titles for each section. There are several sections in each Urantia book paper. 

So this way someone can focus on a particular subject by selecting a tree leaf and they will be presented with all the sections in the book that describe that tree leaf.

Since we have so many languages, I've set it up so that they can be listened to in 6 languages. Currently. More languages later.

Anyway. Currently filling in sections of the the book on the Trinity.

Pierre




Wednesday, May 6, 2026

Smartphone and Trinity

 Should be done with the Personality tree past the Trinity tonight. So now i have the Father, Son, Spirit, Creator Son, Trinity done in English, French, Spanish, Portuguese, Italian done. I will now add German to every personality as i create them.

The Father is done with the first paper with German also. So every so often, I'll keep adding German to all the personalities I've completed. The Father will take a while because he occupies 4 papers.

All the languages I add from now on will be created with Google's Aistudio's TTS engine. 

Since all these personalities basically take up one to several papers, ill add the papers separately to my original Part 1 papers. For now, though, its more important to add them through the Personality tree. Although they are complete and ill just have to reference them as they already exist.

The thing is, a lot of the Urantia book can be quickly appreciated through trees that show the construction and amazing symmetry and connections within the book.

In my 50 years of reading the book, I became acquainted with the amazing overall consistency of the book which can be shown in trees that can open the parts of the book that explain the various interconnections that fit really well together.

I believe, ill do Polish next as I kinda plan on going to Krakow in Poland and it would be nice to have a Urantia group recognize my work so that I'm better accepted for a month in a Urantia group there. Just thinking out loud, I may go somewhere else. 

Maybe it'll be Chinese or Japanese, who knows. it'll all depend of how I feel after I'm done with German.

In any case. Onward and Upward. 

Pierre


Smartphone issues

 I noticed i have a problem with the audio list not showing as it's hidden at the bottom of the screen. The same problem exists for selecting which language to use as the list doesn't scroll.

These are small details and will all be fixed.

Pierre

German audio progress

 Im basically done with my first German audio of paper 1.

I switched over to Google's AiStudio. I can do a full section at a time and its basically free. I have an AI Gemini pro license so that helps.

So i think I may incorporate it in all the various trees. The problem is that I cant imagine being able to do 6 languages for all the necessary papers used in creating trees of various things of the Urantia book. Its a lot of work.

Anyway, it appears creating Urantia book audios of all the languages is a simple enough thing to do. Even though i'm creating audios 1 section at a time. It takes about 6 hours to do a couple of papers in all the languages.

That's all the oriental languages too. I guess I'll eventually do those unless the groups around the world do it first.

It's actually easier for me to do the translation to audio myself. If I use an audio that's already created, I have to find the section breaks, using an audio program and thats a lot of work, considering I have to see the audio breaks and that gets difficult since I don't speak those languages.

When I send the text in for one section, I dont have to figure out where the section break occurs in a language I dont understand. 

Anyway. Onward and upward. 

Pierre


Monday, May 4, 2026

German and Playing the list

 I tested Amazon's Polly with German text to speech and it worked beautifully. It'll be a lot of extra work and I don't know how much it'll cost, but considering that only 5 languages are in audio, this gives me a way of doing 38 or so languages. I'll just do a section at a time. It's worth it though. I also have no idea, since I don't speak these languages, how accurate those strange names will sound. But hey, better than nothing. 

I've added a button on the personality panel that allows all the audio of the list to be played forward from the current list selection. I also added a label showing which language the user is on.

It actually makes it nice for me to listen to the book where I've left off when I ride my bike. I guess someday, I'll convert the Javascript code into an app that lives inside the phone.

I'm done with the 5 audio languages up to the Creator son. Eventually, I'll have to start with all the attractive CGI effects but for now, I just want it to work. There is a lot of stuff I can do in the 3d panel that the games of today have added that will work. Stuff like God rays. That's the rays you see when the sun shines through openings in the clouds.

Also, I've thought adding a search box to the code as I did create a searchable Urantia book with a thesaurus that was limited to the words in the Urantia book. That was written in C++ so obviously, it would have to be converted. But that comes later. I think I have a few years of work ahead of me.

Pierre


Sunday, May 3, 2026

Tree of the Father and son

 The personality tree now has all 5 languages working for the Father, the Son and the Spirit. English, French, Spanish, Portuguese, Italian. All the main Latin languages exist.

Ill continue tomorrow with the Creator Son. At this rate, it will take months to finish the personality tree.

Im looking at creating Chinese, German and Japanese using AWS Polly. Apparently,  if I feed the language audio creator, in its native language, it will do the audio in that language. 

There's no way some of the pronunciation will be correct but it can do it, so......

There are so many trees to do. Evolution of plants, animals, humans. Also the race journey  of the races. Ill find more.

I will create ways of explaining various connections in the book with trees and graphs and animations. The difference with paper graphs and trees is that each leaf can open the book in the chosen language and present the sections in the book and not entire papers.

There will be animations and they will get better. I will use AI to open the animations to the book.

Pierre