Tuesday, February 1, 2011

Templates, Scenes and the Internet

The Jerusem Circles aren't ready yet. Haven't found a conversion program that converts properly for the system. Just temporary though. When the Qt3D beta release is done, I'll use the ASSIMP import system built into it and that should do the trick as I can import directly from Blender and skip the problems with 3ds object files.

So, for now, I'm working on the template/scene copy system and that looks good. The way that works is, when you create a scene, you'll be able to copy it or allow anyone else that wants to use it, to copy it also, with your permission, and make their own interpretation of it. Also, any schema needed go with the scene. I think, next, I'll work on the creation of passwords and user unique folders for anyone using the system on the net. Every user will have a unique area where they can create their own views. This, I hope, will lead into the ability for users to view each other's creations and each other's profiles. How to allow sharing and protection of information on Urantia Book users, that'll be an interesting use. I need to be ready for Native Client.

A bit on schemas. I decided a long time ago, that normal humans simply did not want to work with script based languages, so I created a graphically viewable language that works with small discrete program entities which can be placed in schematics (schemas). These entities (controls), are interconnected such that you can create a combination that can accomplish anything you need a computer to do. I use them for animations, input/output of sensors, manipulation of data and a thousand other duties. Generally, the typical user doesn't see them working. In any of my programs, you can see them, if you desire. For instance, reacting to an event and placing the event's result in front of you takes a small combo of a few of these controls. For instance: Let's say you click on Jerusem, the click is sent to a proxy object control that represents the object itself and then it is connected to a click control that outputs to a text view control that pops the book up on the screen in a separate window at the proper place in the book.

Most of these schemas are created for you but if you want to program them or look at what they are doing (debug), then they are all graphical and easy to view as they show their internals in a window when you click on the control cube representing that control. Even a beginner can program without having to understand how to manipulate a computer language.

Anyway, this is the system that will both automate homes and businesses and present the Urantia Book, in 3d,  to users around the world.

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